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# Configure Dynmap

Dynmap is a powerful tool that brings your Minecraft server to life by providing an interactive, real-time, and web-based map of your world.

## Installing the plugin

Download the [Dynmap](https://www.curseforge.com/minecraft/bukkit-plugins/dynmap) plugin. Make sure you choose the version that matches your server's software and version.

Head over to the [Game Panel](https://game.lodestone.host) and select "File Manager" on the sidebar menu.

<figure><img src="/files/JEWZMXnRz18dZpJlfovK" alt=""><figcaption></figcaption></figure>

Upload the plugin to your `plugins` folder.

<figure><img src="/files/SFjKfwUfK4VW0G1kknE5" alt=""><figcaption></figcaption></figure>

Once uploaded, you now need to restart your server.

## Configuring the plugin

You'll need to [create a ticket](/knowledgebase/account-and-billing/open-a-support-ticket.md) to request an additional port to be opened. Once done, you can [view the allocations](/knowledgebase/game-panel/view-assigned-ports.md) assigned to your server. Take note of this new port, as you'll need it for Dynmap to work.

Open the `configuration.txt` file within the `dynmap` plugin folder to begin editing.

<figure><img src="/files/UfeLuNzkcm3XYX0TstVR" alt=""><figcaption></figcaption></figure>

Locate the `webserver-port:` value and replace 8123 with your newly created port.

<figure><img src="/files/lcpudGszFb0193hBCIut" alt=""><figcaption></figcaption></figure>

Once done, click "Save File" and restart your server to update the configuration.

## Generating the map

To fully render your map, enter the "dynmap fullrender" command in your server console.&#x20;

<figure><img src="/files/8AURIja4SeH00PzLHvVM" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
Generating your map will use up a huge portion of your server RAM and may cause lag spikes. We recommend doing this when there's no players online.&#x20;
{% endhint %}

Once done, you can now open your web browser and enter the URL of your map. You can setup additional web server settings in the plugin configuration file.&#x20;


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